Book three of The Stormlight Archives, Oathbringer centers around the journey of Dalinar, whose journey feels the most complex and relatable yet.
In Oathbringer, the third volume of the New York Times bestselling Stormlight Archive, humanity faces a new Desolation with the return of the Voidbringers, a foe with numbers as great as their thirst for vengeance.
Dalinar Kholin’s Alethi armies won a fleeting victory at a terrible cost: The enemy Parshendi summoned the violent Everstorm, which now sweeps the world with destruction, and in its passing awakens the once peaceful and subservient parshmen to the horror of their millennia-long enslavement by humans. While on a desperate flight to warn his family of the threat, Kaladin Stormblessed must come to grips with the fact that the newly kindled anger of the parshmen may be wholly justified.
Nestled in the mountains high above the storms, in the tower city of Urithiru, Shallan Davar investigates the wonders of the ancient stronghold of the Knights Radiant and unearths dark secrets lurking in its depths. And Dalinar realizes that his holy mission to unite his homeland of Alethkar was too narrow in scope. Unless all the nations of Roshar can put aside Dalinar’s blood-soaked past and stand together―and unless Dalinar himself can confront that past―even the restoration of the Knights Radiant will not prevent the end of civilization.
The books of The Stormlight Archive are certainly not short. In fact, because I’ve been reading them on my Kindle, I only just now realized that The Way of Kings and Words of Radiance are both over a thousand pages. But it was certainly evident that Oathbringer was longer than both, and at over one thousand, two hundred pages, I was definitely right.
But I have to admit, despite their sheer volume, every book in this series has felt well paced, moving along briskly between multiple plotlines, each of which carries a momentum that’s kept me interested. And in that regard, Oathbringer is no different. It’s length was only evident in that just so very much seems to happen in this book.
Having read the third volume in this series, I now see that each book focuses on a specific character journey. In the first book we see Kaladin go from lowly slave to bridgeman to leader to eventually becoming Radiant. In the second book we see Shallan follow her own path to bonding her spren and becoming a hero in her own right. In each case we are presented with a flawed character and a narrative in the present that shows their struggling to find their way to becoming something greater, along with flashbacks to their past meant to help us understand the traumas that have lead them to be who they are.
I’ll be blunt: in both cases, I found the stories… unconvincing. That, combined with the fact that I find both characters a little flat and uninteresting, meant that the character-driven aspects of these books left me feeling a little cold. Fortunately, the world of Roshar and the broader story arc kept me going.
Oathbringer, on the other hand, is something else entirely.Continue reading...
Book two of a two part pentology, Words of Radiance follows directly from The Way of Kings, in plot, structure, and pacing, but provides a satisfying climax for the first major act of this epic series.
Expected by his enemies to die the miserable death of a military slave, Kaladin survived to be given command of the royal bodyguards, a controversial first for a low-status "darkeyes." Now he must protect the king and Dalinar from every common peril as well as the distinctly uncommon threat of the Assassin, all while secretly struggling to master remarkable new powers that are somehow linked to his honorspren, Syl.
The Assassin, Szeth, is active again, murdering rulers all over the world of Roshar, using his baffling powers to thwart every bodyguard and elude all pursuers. Among his prime targets is Highprince Dalinar, widely considered the power behind the Alethi throne. His leading role in the war would seem reason enough, but the Assassin's master has much deeper motives.
Brilliant but troubled Shallan strives along a parallel path. Despite being broken in ways she refuses to acknowledge, she bears a terrible burden: to somehow prevent the return of the legendary Voidbringers and the civilization-ending Desolation that will follow. The secrets she needs can be found at the Shattered Plains, but just arriving there proves more difficult than she could have imagined.
Meanwhile, at the heart of the Shattered Plains, the Parshendi are making an epochal decision. Hard pressed by years of Alethi attacks, their numbers ever shrinking, they are convinced by their war leader, Eshonai, to risk everything on a desperate gamble with the very supernatural forces they once fled. The possible consequences for Parshendi and humans alike, indeed, for Roshar itself, are as dangerous as they are incalculable.
This review is coming many days after I finished this book, and having already started Oathbringer, I have to admit the plot is already blurring in my mind. But, I’ll do my best!
And, of course, it’s already been nearly a week since I started this review, so the book is blurring even more in my mind… oh well.Continue reading...
The first of a two part pentology, The Way of Kings is slow burn high fantasy that mixes standard tropes with a deeper mystery to create something fun and compelling enough to justify the investment.
Roshar is a world of stone and storms. Uncanny tempests of incredible power sweep across the rocky terrain so frequently that they have shaped ecology and civilization alike. Animals hide in shells, trees pull in branches, and grass retracts into the soilless ground. Cities are built only where the topography offers shelter.
It has been centuries since the fall of the ten consecrated orders known as the Knights Radiant, but their Shardblades and Shardplate remain: mystical swords and suits of armor that transform ordinary men into near-invincible warriors. Men trade kingdoms for Shardblades. Wars were fought for them, and won by them.
One such war rages on a ruined landscape called the Shattered Plains. There, Kaladin, who traded his medical apprenticeship for a spear to protect his little brother, has been reduced to slavery. In a war that makes no sense, where ten armies fight separately against a single foe, he struggles to save his men and to fathom the leaders who consider them expendable.
Brightlord Dalinar Kholin commands one of those other armies. Like his brother, the late king, he is fascinated by an ancient text called The Way of Kings. Troubled by over-powering visions of ancient times and the Knights Radiant, he has begun to doubt his own sanity.
Across the ocean, an untried young woman named Shallan seeks to train under an eminent scholar and notorious heretic, Dalinar's niece, Jasnah. Though she genuinely loves learning, Shallan's motives are less than pure. As she plans a daring theft, her research for Jasnah hints at secrets of the Knights Radiant and the true cause of the war.
The result of over ten years of planning, writing, and world-building, The Way of Kings is but the opening movement of the Stormlight Archive, a bold masterpiece in the making.
I was a bit reticent to begin The Stormlight Archive, if only due to the massive investment I knew it would entail. Sanderson is a prolific writer, and the volumes in the Stormlight Archive are… substantial. And there’s going to be ten of them. Oh, and he’s only just finishing book four now. So, as with The Expanse, I knew I’d find myself waiting.
However, given I absolutely loved the first Mistborn trilogy, I knew I would probably enjoy Sanderson’s writing and world building, and it’s been a while since I’ve been hooked by a large scale, high-fantasy series (and before you ask, no, I haven’t started A Song of Ice and Fire… someday!), so I decided to take the plunge.
The Way of Kings is a long, slow burner that, I think, is better thought of as a set of four interwoven novellas–Kaladin and the Bridgemen, Adolin and Dalinar, Jasnah and Shallan, and Szeth–set against the backdrop of a grand mystery of the past and a prophesied cataclysm to come. This structure means the book requires a bit of patience from the reader, as rather than taking us through a single character journey Sanderson must set up and execute multiple plots simultaneously. However, I found the overall setup sufficiently interesting, and the final third compelling enough, that I’m definitely going to be continuing on to book two.Continue reading...
Once, in a gods-forsaken hellhole called Koom Valley, trolls and dwarfs met in bloody combat. Centuries later, each species still views the other with simmering animosity. Lately, the influential dwarf, Grag Hamcrusher, has been fomenting unrest among Ankh-Morpork's more diminutive citizens—a volatile situation made far worse when the pint-size provocateur is discovered bashed to death . . . with a troll club lying conveniently nearby.
Commander Sam Vimes of the City Watch is aware of the importance of solving the Hamcrusher homicide without delay. (Vimes's second most-pressing responsibility, in fact, next to always being home at six p.m. sharp to read Where's My Cow? to Sam, Jr.) But more than one corpse is waiting for Vimes in the eerie, summoning darkness of a labyrinthine mine network being secretly excavated beneath Ankh-Morpork's streets. And the deadly puzzle is pulling him deep into the muck and mire of superstition, hatred, and fear—and perhaps all the way to Koom Valley itself.
“What kind of human creates his own policeman?”
“One who fears the dark”
“And so he should,” said the entity, with satisfaction.
“Indeed. But I think you misunderstand. I am not here to keep darkness out. I’m here to keep it in.”
In Monstrous Regiment, Terry Pratchett explored the insanity of war. Here Pratchett shows us the insanity of hate, hate that even our hero Sam Vimes falls victim to. It’s a brilliant turn, showing that even the best of men can be consumed by hate if the circumstances are right. But far from fatalistic, Terry reminds us that there is an antidote: justice.